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Sunday, 14 July 2013

FP2 Skirmish at Quimper-Bourget

French Infantry at Quimper-Bourget
More action from the Franco-Prussian War now.  We continued to use the DBACW ruleset, with both sides taking 24 points.  The forces would be Advance Guards for the main armies racing towards each other.  As such the majority of the points would be on Cavalry & Light Infantry (Sharpshooters in DBACW).  Casualties would come in the form of red & yellow counters.  Red for 'Shaken' status (-1 modifier) & Yellow for 'Badly Shaken' (-2 modifier).   Generals could remove counters, 1 for each PiP spent.  Also troop quality would be a factor, Veteran, Trained & Raw troops could be selected.

French Advance Guard  - 24 Pts
French Advance Guard
1 'Average' General, 4 x Trained Sharpshooters, 1 x Gatling, 2 x Artillery, 2 x Veteran Rifles (Imperial Guard), 4 x Trained Rifles, 4 x Raw Rifles, 5 x Trained Cavalry (Dragoons), 1 x Veteran Cavalry (Cuirassiers), also an extra General (Poor) was purchased.  This gave the French two PiP die rolls.

Prussian Advance Guard - 24 Pts
Prussian Advance Guard
1 'Good' General, 8 x Trained Sharpshooters (Jaegers), 1 x Horse Artillery, 4 x Trained Rifles (Prussian), 4 x Raw Rifles (Bavarians), 4 x Trained Cavalry (Uhlans,Hussars,Dragoons), 2 x Veteran Cavalry (Cuirassiers), also an extra General (Average) was purchased.  This also gave the Prussians two PiP die rolls.

Prussian Initial Moves, Uhlans on the left, Main Body in the centre, Jaegers on the right

Prussian Cavalry lead the way

Hordes of French Dragoons arrive.

The first contact, the French Cavalry has the initiative.

Good PiPs for the Prussians & an explosion of movement

The Battlefield takes shape, the better PiPs for the Prussians.

The Prussian Cavalry get the better of the first contact

Prussian Jaegers on the left....

.....Prussian Jaegers on the right!

The rest of the French finally arrive.

The French guns prove slow to deploy

Another French casualty

Pot shots at the retreating French Dragoons

Another Cavalry action...

The Prussian Cuirassiers destroy some more French Dragoons

The French Imperial Guard go for the farmhouse

The Prussian Horse artillery prove their worth

At last! The French Sharpshooters have an effect.

Charge!!!

The French Mitralleuse (Yes we know it's a Gardner Gun.. SSshhh) gets into position...

Success & Failure for the French Imperial Guard

The main Prussian force is first to get into position

Another one bites the dust....

French Artillery finds its range & forces back the Bavarians.

Sacre Bleau! At last a Prussian casualty....

...and another, a French comeback????

Prussian cavalry plug the gap.

The Prussian Main attack is poised...

The French Imperial Guard take the farmhouse....

The French Sharpshooters take the rough ground...

In go the Prussian Infantry!!!

So do the Bavarians

Ohhh! Back go the Prussians

However the French are slowly forced back....

The Prussian left is stalled...

Some success for the French on the other side of the battlefield.

It's vicious hand to hand combat

The Bavarians win the day!!!

Final Positions, a Prussian Victory
A cracking game, the Sharpshooters proved a great success for both sides.  Fast moving & hard to kill. Again the DBACW rules worked really well.  Getting an extra General for both sides made a big difference.  Good PiPs for the Prussians early on made a difference as well. Troop Quality helped out.  The extra points for the Prussian Cuirrasiers for example, however the Bavarians won the day & they were only RAW quality.  In the right place at the right time....  By the way, Amy took the Prussians - Boo Hiss.  Bring on the FieldMarshall PiPPin Von Krum!!!



HHOOOOOWwwwwwlllll!!!!

What else but a Prussian Victory!!!!
RUFF RUFF RUFF

4 comments:

  1. Another nice looking game and a great report Mr F!

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  2. Cheers Mate. The FPW is a nice period to play. The DBACW rules worked well.

    Cheers
    MrF

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  3. I was re-visiting this one. Both sides had a lot of good quality cavalry. Not knowing the detail of the period, is this indicative or due to the figures that you have and selections that you made?

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  4. Now then James. I think it's more down to the ratings cavalry are given in the DBACW ruleset. It would need more research onto how effective (if they were) European Cavalry were for that period. I would love to have a read on the '1859' ruleset to answer that one. Are you pondering gaming the FPW?

    All the Best
    MrF

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