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Wednesday, 14 January 2009

DBA 15-19K Boxer Rebellion - Major Powers 1900

Ho-raar!! Ho-raar!! Ho-raar!! Happy birthday to us...!!!
One year on ->148 posts & 62211 Views...


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A very Brit heavy (of course) Major Powers Army for the Boxer Rebellion.
We've got lots of Rifles, Jagers, Light Horse, Cavalry, Artillery & Machine Guns. The figures are from a variety of sources including Essex & Irregular. Flags from Warflag.
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British Naval Detachments (in dandy straw hats...oh hello sailor)

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British Royal Marines, we'll class them as both Jager & Rifles.
Both element types are shown.

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British Artillery

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British Naval Machine Gun Detachment

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British Rifles, Sikhs - Punjab Frontier Forces.
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Gurkha Rifles!!!
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German Seebattalion...

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Love these ones, German East Asia Brigade. Light Horse.

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Sacre Bleu!!! French Marines.
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Semper Fi! US Marines.... Where's Charlton Heston though?

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Straight out of Ospreys Men-at-Arms... The all-Black 9th Cavalry.

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Painted but not shown Japanese & Russian troops, we're saving these for our
Japanese/Russian War Armies...... So you'll have to wait. :o)

Saturday, 10 January 2009

PUN1 Syracuse vs Gaul

First up, the mighty Syracusan's against the Gauls! Jack took the Syracusan's & promptly took all the Spears he could, EVEN though I warned him he would be up against Warband. Ah well, we shall see. Terrain was a hill on one side of the field. A wood & a 'Stonehenge' treated as Rough. The Gallic plan was simple enough, 'Line up the Lads & just pile them in..!!!'
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Set up & opening moves.

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Off go the Chariots on the right

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'Ooohh!' Syracusan Auxilia taking a moment to 'contemplate their surroundings..'

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The sound of Gallic shield bashing gets closer.

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Jack forms a protective ring around his 'Stonehenge'.

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Hhhmmm, strange one Jack. He stops his advance & waits for the attack.

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'Oh yes!' I fancy this one is going to go my way for once.

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A poor start, but not a disaster. The Gallic Chariot Boys get repulsed.

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The Gallic Chieftan Virdumarus watches the flank, a lone Warband crosses to field to help.
The rest of the lads get ready to pile in.

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Spear versus Warband, who would win through?????

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The Chariot Boys try again......

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'RaHoo!!!' Down goes the Syracusan Cavalry.

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In go the lads!!! LOOK at that open space on the flank.

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Not a peep from the Syracusan Light Brigade on this side of the field.
They would remain static for the rest of the game.

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Even losses this round, but the Gauls are winning the battle.

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OOOO so close.... The Syracusan King is on the ropes & LOOSES the combat. Luckily for Jack, King Hieronymus has the ROCK HARD ability, a KILL become a RECOIL......

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On his round, Jack takes revenge & quickly eliminates the Gallic upstarts.

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My turn & it's looking good!!!

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RaHoo!! RaHoo!! Victory for the Gauls.....

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HA HA HA!! Where's the LOOT!!!!

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Final view of the field from Jacks side of the table.

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'Look! There he is, quickly Vitomus blow your big horn at him!!!'

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Well, well, Jack is well & truly 'Whooped' in this one & he knows it. Spear vs Warband is a tough one. HEY, I can only beat what is put in front of me...... ;o)

Thursday, 8 January 2009

Punic Wars Introduction

Here we go again, another mini campaign. This time we've gone back in time to the 2nd Punic Wars. Again we've picked four nations to battle each other & again each General will have a special ability (which Jack randomly allocated by rolling the dice). This time we'll split the contests on either a lovely lush & green 'European' style battlefield OR a 'Desert' style battlefield. We've already ran a couple of games over Xmas.


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II/9 Syracusan 410BC-210BC
King Hieronymus - ROCK HARD = KILL drops to a RECOIL (own element, 1 per battle)
1x3Cv or 4Sp(Gen), 6x4Sp, 1x4Sp or 3Wb, 1x4Ax or 3Cv, 1x4Aux or Art, 1x2Lh, 1x2Ps
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II/33 Polybian Roman 275BC-105BC
General Scipio - SCRAPPER = Extra +1 to Combat rolls (own element)
1x3Cv(Gen), 1x3Cv, 6x4Bd, 2x4Sp, 2x2Ps
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II/32 Later Carthaginian 275BC-146BC
General Hannibal - SWIFT = +100 Paces to own GROUPS move
1x3Cv(Gen), 1x2LH, 3x4Sp, 1x4Aux, 3x3Wb or 2Ps, 1xEl or 3Cv, 1xEl or 2Lh, 1x2Ps
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II/11 Gallic 400BC-50BC
Chieftan Virdumarus - WISE = +1 PIP per round.
1x4Wb or LCh(Gen), 2xLCh or 3Cv, 8x3Wb, 1x2Ps
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Each General would have a special ability (or disability). A 2D6 was rolled for each one & matched against the following chart.

2 SLOW = -100 to own GROUPS move
3-4 IDIOT = -1 PIP per round.
5-6 WISE = +1 PIP per round.
7 SWIFT = +100 Paces to own GROUPS move
8 RASH = Can make Double move but must end in Combat.
9 SCRAPPER = Extra +1 to Combat rolls (own element)
10 ROCK HARD = Any KILL result drops to a RECOIL (own element, once per battle)
11 LUCKY = Re-Roll any die (1-3 times per game)
12 OMENS = Roll two combat dice & discards the lower (1-3 times per game)

Sunday, 4 January 2009

DBA 15-19K Boxer Rebellion - Imperial Chinese 1900

Well, here we are, our Chinese Imperial Army for the Boxer Rebellion. It's took a while putting together & info hasn't always been straightforward, but we're very happy with them. The bulk of the figures are by the superb Irregular Minis, with a few Essex & the Artillery is some Old Minifigs. Main resource used was Ospreys Men-at-Arms "The Boxer Rebellion".

We're not planning on doing any games around the Siege at Peking, I reckon that's a more of a skirmish game. No rather the actions that took place in the rest of China. Here's our listing, based on a 24 element opponent for the 12 element Major Powers Army. It could prove to be a tough opponent.

Chinese Imperial Army 1900
4x2Ps(4), 4x4Bl(4), 4x4Sp(3), 2x4Ms(2), 2x4Bw(2), 1-2x2Lh(2), 1-2x2Cv(3),1-2xCn(2), 2-6x4Rf(3), 1xLeader

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Imperial Chinese to face the 'Foreign Devils'


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'Tiger Men' used as Psiloi

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Chinese Imperial Artillery

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Imperial Chinese Gatling Gun, as a variant.

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Imperial Chinese General Yung -Lo!
(Optional Ability - Seduction of Russian Baronesses!) Oops sorry, I've been watching that film again...


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Mongol Light Horse

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Chinese Imperial Lancers, Cavalry elements


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'Kansu Braves', Chinese Rifles.

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Imperial Chinese Rifles, 'modern' style regiment.

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Imperial Chinese Blades.

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Imperial Chinese, 'old style Muskets'.

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Imperial Chinese Bowmen.

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Imperial Chinese Spearmen.

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Chinese Flags are from the brilliant Matakishi's Tea House...
A nice page to check out as well for the Boxer Rebellion...
Many thanks to Terry Web for info from the 'Savage Soldier'
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Plus a smashing playing aid from the nice people at 'Principles of War' on Admiral Seymour's Relief attempt. We'll be running a few games based around the scenarios in this book.